Jasper County Democrat, Volume 12, Number 45, Rensselaer, Jasper County, 18 September 1909 — FOR THE CHILDREN [ARTICLE]
FOR THE CHILDREN
Twilight—A Game. Each child lakes the name of a flower, and seals are provided for all but one, who stands in the ceuter and slowly spins a wooden plate, calling the name of a flower at the same time. The girl whose flower uatne is culled leaps up to catch the plate before It falls, and the vacant chair is taken by the spinner. If the plate is not caught before it falls a forfeit is required from the one who fails to catch unless it is plainly the fault of the spinner in not giving it a sufficient impetus, in which case she must try it over again, if. Instead of a flower, “twilight” is called, all change places, and the one who fails to secure a seat becomes the spinner. If “moonlight” is called all must sit still, and any one who jumps up is liable to forfeit. If "double twilight” is called a double change of seats is made. Prohibited Phrases. The faculty of Wellesley college has promulgated a list of words, phrases and expressions to be avoided by the girl collegians, and it might be studied with profit by many girls outside of college: “I guess so” for 1 suppose or 1 think so; “fix things’* for arrange things or prepare things; the use of “ride” and “drive” interchangeably; “real good” of “real nice” for very good or really nice; “I have studied some” for studied somewhat, or “I have not studied any” for not studied at all; “not as 1 know” for not that I know; “try an experiment” for make an experiment; “had rather” for would rather and “had better” for would better; “right away” for immediately or now; “well posted” for well informed; “try and do” for try 4.o do or “try and go” for try to go.
Over the Garden Wall. If this game is played upon a tennis court the net makes a good wall, or if played in the parlor a strip of muslin stretched across the folding doors or room will answer. Then select two captains, who. In turn, select their sides, each side taking a position on either side of the wall. Each captain has a soft ball, and at the count of one. two, three, they toss the ball over the wall, at the same time calling, the name of the opposite player who is expected to catch it. If in the excitement the wrong one catches the ball he or phe goes on the other side. The player who catches the ball hastily passes it again to his captain, and the former rule is repeated until one side outnumbers the other to a great extent. Adverb Game. One person must go out of the room while the others choose an adverb, such as pleasantly, crossly, slowly or haughtily. When he returns he asks the company questions in turn, which they must answer In the manner of the adverb they have chosen. For instance, if they have chosen “sweetly” for their adverb they must pui au extraordinary amount of sweetness into their replies, but If they have chosen “snappily” they must answer in an equally disagreeable manner or in a spiritless way. The object is for the person who asks the qu( rition to guess from the answer what adverb has been chosen. Broadface and Longface. Down the street comes Mr. Broadface, Smiling: like the summer’s sun. Bows and nods to all around him. Greets the boys with eyes of fun. E’en the dogs seem glad to see him— Wag their tails In canine glee. All the air Is full of sunshine When is passing Mr. B. Right behind comes Mr. Longface. Looking like a thundercloud. Greets no one unless to grumble, Gets no smile from all the crowd. People call him proud and Belfish, ‘ Say “he must live In a cell.” And the air grows chilly, gloomy. While Is passing Mr. L. Mr. 8., so kind and loving. Mr. L., with, cares oppressed—--1 can tell without much trouble which of them we all like best.
-St. Nicholas.
